The Lyrian Chronicles

Mirane Expedition

Fully Canon TTRPG MMO Experience

Adventure awaits... join the expedition today!

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Why Mirane?

A living, breathing world where hundreds of players forge their own destinies at the edge of the unknown.

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No Party? No Problem

Don't have anyone to play with? Join the Mirane Expedition! We'll match you with fellow adventurers ready to explore.

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Canon MMO Experience

Fully Canon TTRPG MMO experience with hundreds of players. Your actions shape the living world of Lyr.

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Build Your Story

Join a party, meet new people and leave your mark on the world. Every adventurer's tale becomes legend.

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Player Driven

Player driven direction, guilds and storylines. The community decides where the story goes next.

Authentic Experience

Experience the world of Angel's Sword authentically. Every rule, every mechanic — the real deal.

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How to Join

Five simple steps to begin your expedition into the frozen frontier.

1

Support & Play

Join at Patreon to play and support the game. Your patronage keeps the expedition running.

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Join the Community

Join the Discord server — the heart of the Mirane community where adventurers gather.

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Link Your Accounts

Link your Patreon account to your Discord account to gain access to expedition channels and resources.

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Create Your Character

Create a character and get it approved. Feel free to ask if you need help — the community is always ready to assist new adventurers!

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Begin Your Adventure

Join an open expedition or start one on your own! The frozen frontier awaits your courage.

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The World of Mirane

A settlement born of defiance, clinging to warmth at the edge of an unforgiving tundra.

Welcome to Mirane, which stands as a newly founded settlement on the edge of the Mirane Tundra—an area impossible to traverse by all but the most seasoned adventurers. Yet the writings of the tundra's namesake herself spoke of a hidden, lush valley and, against all odds, these writings proved true. Warmed by geothermal forces, the valley is livable, though still surrounded by a frigid desert as perilous as any war-torn battleground. Isolation is both a gift and a curse to this newly formed town.

Despite that barrier of the frozen wasteland, Mirane's proximity to the Astra Line drew people from every corner of the Lyrian Peninsula. This oasis in the polar wastes has become a beacon for wanderers, scholars, and fortune-seekers, all flocking to test their fate at the edge of a realm shrouded in myth and menace. Though the settlement itself remains free from the eerie miasma known to corrupt flesh and mind, it stands ever watchful over the Astra Line beyond.

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The Astra Line is a cursed territory, where those without the strength of unwavering souls are lost to the malignant force—a darkness that twists life into fiends and spreads its vile influence across forests and ruins alike. The Adventurer's Association forbids entry into this zone except for the highest-ranked expeditions and skybound adventurers, and even then, only under strict sanction. But Mirane lies outside of any established nation's borders, granting a dangerous sort of freedom to those bold enough to push the limits of fate.

In this precarious frontier, Mirane serves as a launch point for foragers who seek rare materials, researchers who chase new remedies, and adventurers who yearn for the unknown. It is a testament to mankind's spirit of exploration, where each day offers the possibility of untold riches—or unspeakable horrors—lurking just beyond the veil of ice.